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AI Insights · Timothy · December 2021

Top 2D Anime Games in Tunisia Q4 2021: Unified Platform Analysis

Explore the performance trends of the top 2D anime games in Tunisia for Q4 2021. This analysis covers downloads, revenue, and active users, providing insights into the popularity and user engagement of these games.

Top 2D Anime Games in Tunisia Q4 2021: Unified Platform Analysis

The fourth quarter of 2021 saw interesting trends in the performance of top 2D anime games in Tunisia on a unified platform. Here’s a detailed look at the weekly downloads, revenue, and active users for the top five games.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a notable pattern in weekly downloads, starting with 1.9K in late September and declining to 593 by mid-December, before a significant spike to 1.8K in the final week of December. Weekly revenue for this game showed a brief surge, peaking at around $61 in early November. Active users started at 4.3K in late September, saw a gradual decline to about 3K by mid-December, and then rose again to 3.8K by the end of the quarter.

Lily Diary : Dress Up Game by SeyeonSoft maintained steady weekly download numbers, ranging from 762 in late September to a peak of 813 in the last week of December. The game saw consistent engagement with active users, starting at 3.6K and ending with a slight increase to 3.5K by the end of December.

Vlinder Doll: Dress up games from 31 Dress up Games showed a dramatic rise in weekly downloads from 519 in late September to 1.3K by the end of December. Active users mirrored this trend, increasing from 1.2K to 2.6K over the same period.

Vlinder Princess Dress up game, also by 31 Dress up Games, saw fluctuating download numbers, starting at 627 in late September, dipping to 144 by mid-October, and then climbing to 947 by the end of December. Active users followed a similar pattern, starting at 1.2K and ending at 1.6K.

Gacha Life from Lunime had relatively stable weekly download numbers, with a slight increase from 225 in late September to 243 by mid-December. Active users started at 2.6K and saw a minor increase to 2.9K by mid-October, before stabilizing around 2.4K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021